Once you select a language at the beginning of your session, Builder Xcessory's three main windows are displayed:
The way you use these windows is described in the following sections. Typically, you will use them in the following sequence:
1. Select an object from the Palette and drag it to the desktop.
2. Modify the object with the Resource Editor.
3. Use the Browser window to test the modified object in Play Mode and generate code in your chosen default language.
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